You do however need Administrative local privileges for each computer, at least to perform the required setup. If your work/remote computer is locked down by your I.T.You have reasonable local administrative privileges to both computers.For game development an Xbox 360 controller seems to work with Microsofts Xbox One Manager, and functions as an Xbox One controller. Xbox One controllers BSOD my remote PC, I do not know of any workaround for this.The Xbox 360 controller, with the USB wireless dongle does work.I dont think bluetooth-connected controllers will work, but let me know otherwise. Ive only tested this with controllers connected via USB cables. ![]() The upgrade is a simple license key change, no long install required. If its for work, ask your company to expense the Win10 Pro license purchase. There are no known current workarounds for this. Im told this requires at least Windows 10 Pro on each PC for the RemoteFX system to function and redirect the USB device.It might work with Windows 7, or Windows 8. Ive only tested this over two Windows 10 computers.Things didnt work first time for me, so here Im going over the steps in more detail to ensure that you dont hit the same hurdles that I did. Im just largely reproducing that information here in a more palatable form. See the references section at the bottom of this page for where I found the steps. To be clear, I dont claim to have come up with this myself. Being able to use a controller over a Remote Desktop session would be great! I was surprised to find out that its possible, but Microsoft for some reason disallow it by default. We can control the PC version of the game with a mouse, but with the console builds over Remote Desktop, youre stuck with keyboard controls, or other facsimiles of a controller. Up until now though, I did have one gripe Controllers. When Im working at home, I generally dont find anything lacking about my dev environment (and having no office interruptions is great!). ![]() These work pretty great, and work over a Remote Desktop session. We make our game for the consoles too, so were able to run on those via Remote Desktop, and the platform holders also provide viewing apps to see whats going on, on said consoles. A PC build of our game runs fine over Remote Desktop, if you size the window down it is pretty decently playable. My home PC isnt as beefy as my work PC, so its nice to have the power of my work PC when compiling code, or building game data. The setup I have for that is much like any other game company: We have a secure VPN into our work network, and wed use Remote Desktop to control our work PC. Be it evenings, weekends, or sometimes during regular work hours. Well, its been over six years since I last wrote on this blog! The theme could do with updating, its screaming 2010 at me.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |